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Author |
Patricia L. Suarez, Dario Carpio, Angel Sappa |
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Title |
Depth Map Estimation from a Single 2D Image |
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2023 |
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17th International Conference On Signal Image Technology & Internet Based Systems |
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cidis @ cidis @ |
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226 |
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Patricia L. Suarez, Dario Carpio, Angel D. Sappa and Henry O. Velesaca |
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Title |
Transformer based Image Dehazing. |
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Conference Article |
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2022 |
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16TH International Conference On Signal Image Technology & Internet Based Systems SITIS 2022. |
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148-154 |
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cidis @ cidis @ |
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195 |
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Author |
Patricia L. Suárez, Dario Carpio, and Angel Sappa |
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Title |
Non-Homogeneous Haze Removal through a Multiple Attention Module Architecture. |
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Conference Article |
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Year |
2021 |
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16 International Symposium on Visual Computing. Octubre 4-6, 2021. Lecture Notes in Computer Science |
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13018 |
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178-190 |
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cidis @ cidis @ |
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162 |
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Patricia L. Suárez, Angel D. Sappa, Boris X. Vintimilla |
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Title |
Cycle generative adversarial network: towards a low-cost vegetation index estimation |
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Conference Article |
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Year |
2021 |
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IEEE International Conference on Image Processing (ICIP 2021) |
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2021-September |
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2783-2787 |
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CyclicGAN, NDVI, near infrared spectra, instance normalization. |
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This paper presents a novel unsupervised approach to estimate the Normalized Difference Vegetation Index (NDVI).The NDVI is obtained as the ratio between information from the visible and near infrared spectral bands; in the current work, the NDVI is estimated just from an image of the visible spectrum through a Cyclic Generative Adversarial Network (CyclicGAN). This unsupervised architecture learns to estimate the NDVI index by means of an image translation between the red channel of a given RGB image and the NDVI unpaired index’s image. The translation is obtained by means of a ResNET architecture and a multiple loss function. Experimental results obtained with this unsupervised scheme show the validity of the implemented model. Additionally, comparisons with the state of the art approaches are provided showing improvements with the proposed approach. |
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cidis @ cidis @ |
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164 |
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Author |
Patricia L. Suárez, Angel D. Sappa and Boris X. Vintimilla |
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Title |
Deep learning-based vegetation index estimation |
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Book Chapter |
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Year |
2021 |
Publication |
Generative Adversarial Networks for Image-to-Image Translation Book. |
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Chapter 9 |
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Issue 2 |
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205-232 |
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cidis @ cidis @ |
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137 |
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Pabelco Zambrano, Fernanda Calderon, Héctor Villegas, Jonathan Paillacho, Doménica Pazmiño, Miguel Realpe |
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Title |
UAV Remote Sensing applications and current trends in crop monitoring and diagnostics: A Systematic Literature Review |
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Conference Article |
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2023 |
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IEEE 13th International Conference on Pattern Recognition Systems (ICPRS) 2023, julio 4-7 |
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979-835033337-4 |
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no |
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cidis @ cidis @ |
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214 |
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Author |
Ortiz J.; Londono J.; Novillo F.; Ampuno A.; Chávez M. |
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Title |
Determinación de Invariantes en Grandes Centros de Datos basados en Topología Fat-Tree |
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Journal Article |
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Year |
2015 |
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Revista Politécnica |
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Vol. 35 |
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pp. 91-96 |
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Invariantes de red, topologías, Fat-tree, simulación, emulación |
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Abstract |
Durante los últimos años ha existido un fuerte incremento en el acceso a internet, causando que los centros de datos ( DC) deban adaptar dinámicamente su infraestructura de red de cara a enfrentar posibles problemas de congestión, la cual no siempre se da de forma oportuna. Ante esto, nuevas topologías de red se han propuesto en los últimos años, como una forma de brindar mejores condiciones para el manejo de tráfico interno, sin embargo es común que para el estudio de estas mejoras, se necesite recrear el comportamiento de un verdadero DC en modelos de simulación/emulación. Por lo tanto se vuelve esencial validar dichos modelos, de cara a obtener resultados coherentes con la realidad. Esta validación es posible por medio de la identificación de ciertas propiedades que se deducen a partir de las variables y los parámetros que describen la red, y que se mantienen en las topologías de los DC para diversos escenarios y/o configuraciones. Estas propiedades, conocidas como invariantes, son una expresión del funcionamiento de la red en ambientes reales, como por ejemplo la ruta más larga entre dos nodos o el número de enlaces mínimo que deben fallar antes de una pérdida de conectividad en alguno de los nodos de la red. En el presente trabajo se realiza la identificación, formulación y comprobación de dos invariantes para la topología Fat-Tree, utilizando como software emulador a mininet. Las conclusiones muestran resultados concordantes entre lo analítico y lo práctico. |
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Escuela Politécnica Nacional |
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Español |
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Español |
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cidis @ cidis @ |
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32 |
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Author |
Nayeth I. Solorzano, L. C. H., Leslie del R. Lima, Dennys F. Paillacho & Jonathan S. Paillacho |
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Title |
Visual Metrics for Educational Videogames Linked to Socially Assistive Robots in an Inclusive Education Framework |
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Conference Article |
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Year |
2022 |
Publication |
Smart Innovation, Systems and Technologies. International Conference in Information Technology & Education (ICITED 21), julio 15-17 |
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256 |
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119-132 |
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In gamification, the development of “visual metrics for educational
video games linked to social assistance robots in the framework of inclusive education” seeks to provide support, not only to regular children but also to children with specific psychosocial disabilities, such as those diagnosed with autism spectrum disorder (ASD). However, personalizing each child's experiences represents a limitation, especially for those with atypical behaviors. 'LOLY,' a social assistance robot, works together with mobile applications associated with the family of educational video game series called 'MIDI-AM,' forming a social robotic platform. This platform offers the user curricular digital content to reinforce the teaching-learning processes and motivate regular children and those with ASD. In the present study, technical, programmatic experiments and focus groups were carried out, using open-source facial recognition algorithms to monitor and evaluate the degree of user attention throughout the interaction. The objective is to evaluate the management of a social robot linked to educational video games
through established metrics, which allow monitoring the user's facial expressions
during its use and define a scenario that ensures consistency in the results for its applicability in therapies and reinforcement in the teaching process, mainly
adaptable for inclusive early childhood education. |
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cidis @ cidis @ |
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180 |
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Author |
Nayeth I. Solorzano Alcivar, Robert Loor, Stalyn Gonzabay Yagual, & Boris X. Vintimilla |
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Title |
Statistical Representations of a Dashboard to Monitor Educational Videogames in Natural Language |
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Conference Article |
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2020 |
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ETLTC – ACM Chapter: International Conference on Educational Technology, Language and Technical Communication; Fukushima, Japan, 27-31 Enero 2020 |
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77 |
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This paper explains how Natural Language (NL) processing by computers, through smart
programs as a way of Machine Learning (ML), can represent large sets of quantitative data as written
statements. The study recognized the need to improve the implemented web platform using a
dashboard in which we collected a set of extensive data to measure assessment factors of using
children´s educational games. In this case, applying NL is a strategy to give assessments, build, and
display more precise written statements to enhance the understanding of children´s gaming behavior.
We propose the development of a new tool to assess the use of written explanations rather than a
statistical representation of feedback information for the comprehension of parents and teachers with
a lack of primary level knowledge in statistics. Applying fuzzy logic theory, we present verbatim
explanations of children´s behavior playing educational videogames as NL interpretation instead of
statistical representations. An educational series of digital game applications for mobile devices,
identified as MIDI (Spanish acronym of “Interactive Didactic Multimedia for Children”) linked to a
dashboard in the cloud, is evaluated using the dashboard metrics. MIDI games tested in local primary
schools helps to evaluate the results of using the proposed tool. The guiding results allow analyzing
the degrees of playability and usability factors obtained from the data produced when children play a
MIDI game. The results obtained are presented in a comprehensive guiding evaluation report
applying NL for parents and teachers. These guiding evaluations are useful to enhance children's
learning understanding related to the school curricula applied to ludic digital games. |
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cidis @ cidis @ |
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131 |
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Author |
Morocho-Cayamcela, M.E. & W. Lim |
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Title |
Lateral confinement of high-impedance surface-waves through reinforcement learning |
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Journal Article |
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2020 |
Publication |
Electronics Letters |
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Vol. 56 |
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23, 12 November 2020 |
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pp. 1262-1264 |
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The authors present a model-free policy-based reinforcement learning
model that introduces perturbations on the pattern of a metasurface.
The objective is to learn a policy that changes the size of the
patches, and therefore the impedance in the sides of an artificially structured
material. The proposed iterative model assigns the highest reward
when the patch sizes allow the transmission along a constrained path
and penalties when the patch sizes make the surface wave radiate to
the sides of the metamaterial. After convergence, the proposed
model learns an optimal patch pattern that achieves lateral confinement
along the metasurface. Simulation results show that the proposed
learned-pattern can effectively guide the electromagnetic wave
through a metasurface, maintaining its instantaneous eigenstate when
the homogeneity is perturbed. Moreover, the pattern learned to
prevent reflections by changing the patch sizes adiabatically. The
reflection coefficient S1, 2 shows that most of the power gets transferred
from the source to the destination with the proposed design. |
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English |
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cidis @ cidis @ |
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139 |
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