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Angel D. Sappa; Juan A. Carvajal; Cristhian A. Aguilera; Miguel Oliveira; Dennis G. Romero; Boris X. Vintimilla |
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Title |
Wavelet-Based Visible and Infrared Image Fusion: A Comparative Study |
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Journal Article |
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2016 |
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Sensors Journal |
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Vol. 16 |
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pp. 1-15 |
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Keywords |
image fusion; fusion evaluation metrics; visible and infrared imaging; discrete wavelet transform |
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This paper evaluates different wavelet-based cross-spectral image fusion strategies adopted to merge visible and infrared images. The objective is to find the best setup independently of the evaluation metric used to measure the performance. Quantitative performance results are obtained with state of the art approaches together with adaptations proposed in the current work. The options evaluated in the current work result from the combination of different setups in the wavelet image decomposition stage together with different fusion strategies for the final merging stage that generates the resulting representation. Most of the approaches evaluate results according to the application for which they are intended for. Sometimes a human observer is selected to judge the quality of the obtained results. In the current work, quantitative values are considered in order to find correlations between setups and performance of obtained results; these correlations can be used to define a criteria for selecting the best fusion strategy for a given pair of cross-spectral images. The whole procedure is evaluated with a large set of correctly registered visible and infrared image pairs, including both Near InfraRed (NIR) and LongWave InfraRed (LWIR). |
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no |
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cidis @ cidis @ |
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47 |
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Nayeth I. Solorzano Alcivar, Robert Loor, Stalyn Gonzabay Yagual, & Boris X. Vintimilla |
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Title |
Statistical Representations of a Dashboard to Monitor Educational Videogames in Natural Language |
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Conference Article |
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Year |
2020 |
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ETLTC – ACM Chapter: International Conference on Educational Technology, Language and Technical Communication; Fukushima, Japan, 27-31 Enero 2020 |
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77 |
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This paper explains how Natural Language (NL) processing by computers, through smart
programs as a way of Machine Learning (ML), can represent large sets of quantitative data as written
statements. The study recognized the need to improve the implemented web platform using a
dashboard in which we collected a set of extensive data to measure assessment factors of using
children´s educational games. In this case, applying NL is a strategy to give assessments, build, and
display more precise written statements to enhance the understanding of children´s gaming behavior.
We propose the development of a new tool to assess the use of written explanations rather than a
statistical representation of feedback information for the comprehension of parents and teachers with
a lack of primary level knowledge in statistics. Applying fuzzy logic theory, we present verbatim
explanations of children´s behavior playing educational videogames as NL interpretation instead of
statistical representations. An educational series of digital game applications for mobile devices,
identified as MIDI (Spanish acronym of “Interactive Didactic Multimedia for Children”) linked to a
dashboard in the cloud, is evaluated using the dashboard metrics. MIDI games tested in local primary
schools helps to evaluate the results of using the proposed tool. The guiding results allow analyzing
the degrees of playability and usability factors obtained from the data produced when children play a
MIDI game. The results obtained are presented in a comprehensive guiding evaluation report
applying NL for parents and teachers. These guiding evaluations are useful to enhance children's
learning understanding related to the school curricula applied to ludic digital games. |
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no |
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cidis @ cidis @ |
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131 |
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Dennis G. Romero; A. F. Neto; T. F. Bastos; Boris X. Vintimilla |
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Title |
RWE patterns extraction for on-line human action recognition through window-based analysis of invariant moments |
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Conference Article |
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2012 |
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5th Workshop in applied Robotics and Automation (RoboControl) |
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Human action recognition, Relative Wavelet Energy, Window-based temporal analysis. |
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This paper presents a method for on-line human action recognition on video sequences. An analysis based on Mahalanobis distance is performed to identify the “idle” state, which defines the beginning and end of the person movement, for posterior patterns extraction based on Relative Wavelet Energy from sequences of invariant moments. |
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no |
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cidis @ cidis @ |
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23 |
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Author |
Jorge L. Charco, Angel D. Sappa, Boris X. Vintimilla |
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Title |
Human Pose Estimation through A Novel Multi-View Scheme |
Type |
Conference Article |
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Year |
2022 |
Publication |
Proceedings of the International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISIGRAPP 2022 |
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5 |
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855-862 |
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Keywords |
Multi-View Scheme, Human Pose Estimation, Relative Camera Pose, Monocular Approach |
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This paper presents a multi-view scheme to tackle the challenging problem of the self-occlusion in human
pose estimation problem. The proposed approach first obtains the human body joints of a set of images,
which are captured from different views at the same time. Then, it enhances the obtained joints by using a
multi-view scheme. Basically, the joints from a given view are used to enhance poorly estimated joints from
another view, especially intended to tackle the self occlusions cases. A network architecture initially proposed
for the monocular case is adapted to be used in the proposed multi-view scheme. Experimental results and
comparisons with the state-of-the-art approaches on Human3.6m dataset are presented showing improvements
in the accuracy of body joints estimations. |
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yes |
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Call Number |
cidis @ cidis @ |
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169 |
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