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Author |
Miguel Oliveira; Vítor Santos; Angel D. Sappa; Paulo Dias; A. Paulo Moreira |
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Title |
Incremental Scenario Representations for Autonomous Driving using Geometric Polygonal Primitives |
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Journal Article |
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2016 |
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Robotics and Autonomous Systems Journal |
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Vol. 83 |
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pp. 312-325 |
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Incremental scene reconstructionPoint cloudsAutonomous vehiclesPolygonal primitives |
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When an autonomous vehicle is traveling through some scenario it receives a continuous stream of sensor data. This sensor data arrives in an asynchronous fashion and often contains overlapping or redundant information. Thus, it is not trivial how a representation of the environment observed by the vehicle can be created and updated over time. This paper presents a novel methodology to compute an incremental 3D representation of a scenario from 3D range measurements. We propose to use macro scale polygonal primitives to model the scenario. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Furthermore, we propose mechanisms designed to update the geometric polygonal primitives over time whenever fresh sensor data is collected. Results show that the approach is capable of producing accurate descriptions of the scene, and that it is computationally very efficient when compared to other reconstruction techniques. |
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cidis @ cidis @ |
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49 |
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Author |
Nayeth I. Solorzano Alcivar, Robert Loor, Stalyn Gonzabay Yagual, & Boris X. Vintimilla |
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Title |
Statistical Representations of a Dashboard to Monitor Educational Videogames in Natural Language |
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Conference Article |
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2020 |
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ETLTC – ACM Chapter: International Conference on Educational Technology, Language and Technical Communication; Fukushima, Japan, 27-31 Enero 2020 |
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77 |
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This paper explains how Natural Language (NL) processing by computers, through smart
programs as a way of Machine Learning (ML), can represent large sets of quantitative data as written
statements. The study recognized the need to improve the implemented web platform using a
dashboard in which we collected a set of extensive data to measure assessment factors of using
children´s educational games. In this case, applying NL is a strategy to give assessments, build, and
display more precise written statements to enhance the understanding of children´s gaming behavior.
We propose the development of a new tool to assess the use of written explanations rather than a
statistical representation of feedback information for the comprehension of parents and teachers with
a lack of primary level knowledge in statistics. Applying fuzzy logic theory, we present verbatim
explanations of children´s behavior playing educational videogames as NL interpretation instead of
statistical representations. An educational series of digital game applications for mobile devices,
identified as MIDI (Spanish acronym of “Interactive Didactic Multimedia for Children”) linked to a
dashboard in the cloud, is evaluated using the dashboard metrics. MIDI games tested in local primary
schools helps to evaluate the results of using the proposed tool. The guiding results allow analyzing
the degrees of playability and usability factors obtained from the data produced when children play a
MIDI game. The results obtained are presented in a comprehensive guiding evaluation report
applying NL for parents and teachers. These guiding evaluations are useful to enhance children's
learning understanding related to the school curricula applied to ludic digital games. |
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cidis @ cidis @ |
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131 |
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Daniela Rato, Miguel Oliviera, Victor Santos, Manuel Gomes & Angel Sappa |
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Title |
A Sensor-to-Pattern Calibration Framework for Multi-Modal Industrial Collaborative Cells. |
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2022 |
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Journal of Manufacturing Systems |
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Vol. 64 |
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pp. 497-507 |
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yes |
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cidis @ cidis @ |
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184 |
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Author |
Morocho-Cayamcela, M.E. & W. Lim |
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Title |
Lateral confinement of high-impedance surface-waves through reinforcement learning |
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Journal Article |
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2020 |
Publication |
Electronics Letters |
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Vol. 56 |
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23, 12 November 2020 |
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pp. 1262-1264 |
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Abstract |
The authors present a model-free policy-based reinforcement learning
model that introduces perturbations on the pattern of a metasurface.
The objective is to learn a policy that changes the size of the
patches, and therefore the impedance in the sides of an artificially structured
material. The proposed iterative model assigns the highest reward
when the patch sizes allow the transmission along a constrained path
and penalties when the patch sizes make the surface wave radiate to
the sides of the metamaterial. After convergence, the proposed
model learns an optimal patch pattern that achieves lateral confinement
along the metasurface. Simulation results show that the proposed
learned-pattern can effectively guide the electromagnetic wave
through a metasurface, maintaining its instantaneous eigenstate when
the homogeneity is perturbed. Moreover, the pattern learned to
prevent reflections by changing the patch sizes adiabatically. The
reflection coefficient S1, 2 shows that most of the power gets transferred
from the source to the destination with the proposed design. |
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cidis @ cidis @ |
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139 |
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