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Mónica Villavicencio, & Alain Abran. (2011). Facts and Perceptions Regarding Software Measurement in Education and in Practice: Preliminary Results. Journal of Software Engineering and Application, , pp. 227–234.
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Dennys Paillacho, Nayeth I. Solorzano Alcivar, & Jonathan S. Paillacho Corredores. (2021). LOLY 1.0: A Proposed Human-Robot-Game Platform Architecture for the Engagement of Children with Autism in the Learning Process. In The international Conference on Systems and Information Sciences (ICCIS 2020), julio 27-29. Advances in Intelligent Systems and Computing. (Vol. 1273, pp. 225–238).
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Jorge L. Charco, Boris X. Vintimilla, & Angel D. Sappa. (2018). Deep learning based camera pose estimation in multi-view environment. In 14th IEEE International Conference on Signal Image Technology & Internet based Systems (SITIS 2018) (pp. 224–228).
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Patricia L. Suarez, Angel D. Sappa, & Boris X. Vintimilla. (2017). Infrared Image Colorization based on a Triplet DCGAN Architecture. In 13th IEEE Workshop on Perception Beyond the Visible Spectrum – In conjunction with CVPR 2017. (This paper has been selected as “Best Paper Award” ) (Vol. 2017-July, pp. 212–217).
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A. Amato, F. Lumbreras, & Angel D. Sappa. (2014). A general-purpose crowdsourcing platform for mobile devices. In Computer Vision Theory and Applications (VISAPP), 2014 International Conference on, Lisbon, Portugal, 2014 (Vol. 3, pp. 211–215). Lisbon, Portugal: IEEE.
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Victor Santos, Angel D. Sappa, & Miguel Oliveira. (2017). Special Issue on Autonomous Driving an Driver Assistance Systems. In Robotics and Autonomous Systems Journal, Vol. 91, pp. 208–209.
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Patricia L. Suárez, A. D. S. and B. X. V. (2021). Deep learning-based vegetation index estimation. In Generative Adversarial Networks for Image-to-Image Translation Book. (Vol. Chapter 9, pp. 205–232).
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Dennis G. Romero, A. F. N., & Teodiano Freire B. (2014). Reconocimiento en-línea de acciones humanas basado en patrones de RWE aplicado en ventanas dinámicas de momentos invariantes. Revista Iberoamericana de Automática e Informática industrial 00 (2014), Vol. 11, pp. 202–211.
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Patricia L. Suárez, D. C., and Angel Sappa. (2021). Non-Homogeneous Haze Removal through a Multiple Attention Module Architecture. In 16 International Symposium on Visual Computing. Octubre 4-6, 2021. Lecture Notes in Computer Science (Vol. 13018, pp. 178–190).
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Luis C. Herrera, L. del R. L., Nayeth I. Solorzano, Jonathan S. Paillacho & Dennys Paillacho. (2021). Metrics Design of Usability and Behavior Analysis of a Human-Robot-Game Platform. In The 2nd International Conference on Applied Technologies (ICAT 2020), diciembre 2-4. Communication in Computer and Information Science (Vol. 1388, pp. 164–178).
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