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Author Carlos Monsalve; Alain April and Alain Abran pdf  url
openurl 
  Title Measuring software functional size from business process models Type Journal Article
  Year 2011 Publication International Journal of Software Engineering and Knowledge Engineering Abbreviated Journal  
  Volume Vol. 21 Issue Pages pp. 311–338  
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  Abstract ISO 14143-1 specifies that a functional size measurement (FSM) method must provide measurement procedures to quantify the functional user requirements (FURs) of software. Such quantitative information, functional size, is typically used, for instance, in software estimation. One of the international standards for FSM is the COSMIC FSM method — ISO 19761 — which was designed to be applied both to the business application (BA) software domain and to the real-time software domain. A recurrent problem in FSM is the availability and quality of the inputs required for measurement purposes; that is, well documented FURs. Business process (BP) models, as they are commonly used to gather requirements from the early stages of a project, could be a valuable source of information for FSM. In a previous article, the feasibility of such an approach for the BA domain was analyzed using the Qualigram BP modeling notation. This paper complements that work by: (1) analyzing the use of BPMN for FSM in the BA domain; (2) presenting notation-independent guidelines for the BA domain; and (3) analyzing the possibility of using BP models to perform FSM in the real-time domain. The measurement results obtained from BP models are compared with those of previous FSM case studies.  
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  Call Number cidis @ cidis @ Serial 19  
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Author Mónica Villavicencio; Alain Abran pdf  url
openurl 
  Title Facts and Perceptions Regarding Software Measurement in Education and in Practice: Preliminary Results Type Journal Article
  Year 2011 Publication Journal of Software Engineering and Application Abbreviated Journal  
  Volume Issue Pages pp. 227-234  
  Keywords Software measurement, education, software engineering  
  Abstract How is software measurement addressed in undergraduate and graduate programs in universities? Do organizations consider that the graduating students they hire have an adequate knowledge of software measurement? To answer these and related questions, a survey was administered to participants who attended the IWSM-MENSURA 2010 conference in Stuttgart, Germany. Forty-seven of the 69 conference participants (including software development practitioners, software measurement consultants, university professors, and graduate students) took part in the survey. The results indicate that software measurement topics are: A) covered mostly at the graduate level and not at the undergraduate level, and B) not mandatory. Graduate students and professors consider that, of the measurement topics covered in university curricula, specific topics, such as measures for the requirements phase, and measurement techniques and tools, receive more attention in the academic context. A common observation of the practitioners who participated in the survey was that students hired as new employees bring limited software measurement-related knowledge to their organizations. Discussion of the findings and directions for future research are presented.  
  Address 2 CIDIS-FIEC, Escuela Superior Politécnica del Litoral (ESPOL), Guayaquil, Ecuador  
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  Notes Approved no  
  Call Number cidis @ cidis @ Serial 17  
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Author Miguel Oliveira; Vítor Santos; Angel D. Sappa; Paulo Dias; A. Paulo Moreira pdf  url
openurl 
  Title Incremental Texture Mapping for Autonomous Driving Type Journal Article
  Year 2016 Publication Robotics and Autonomous Systems Journal Abbreviated Journal  
  Volume Vol. 84 Issue Pages pp. 113-128  
  Keywords Scene reconstruction, Autonomous driving, Texture mapping  
  Abstract Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures.  
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  Notes Approved no  
  Call Number cidis @ cidis @ Serial 50  
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Author Miguel Oliveira; Vítor Santos; Angel D. Sappa; Paulo Dias; A. Paulo Moreira pdf  url
openurl 
  Title Incremental Scenario Representations for Autonomous Driving using Geometric Polygonal Primitives Type Journal Article
  Year 2016 Publication Robotics and Autonomous Systems Journal Abbreviated Journal  
  Volume Vol. 83 Issue Pages pp. 312-325  
  Keywords Incremental scene reconstructionPoint cloudsAutonomous vehiclesPolygonal primitives  
  Abstract When an autonomous vehicle is traveling through some scenario it receives a continuous stream of sensor data. This sensor data arrives in an asynchronous fashion and often contains overlapping or redundant information. Thus, it is not trivial how a representation of the environment observed by the vehicle can be created and updated over time. This paper presents a novel methodology to compute an incremental 3D representation of a scenario from 3D range measurements. We propose to use macro scale polygonal primitives to model the scenario. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Furthermore, we propose mechanisms designed to update the geometric polygonal primitives over time whenever fresh sensor data is collected. Results show that the approach is capable of producing accurate descriptions of the scene, and that it is computationally very efficient when compared to other reconstruction techniques.  
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  Notes Approved no  
  Call Number cidis @ cidis @ Serial 49  
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